Windowing television content: Lessons for digital business models
Author | Ferran Vendrell‐Herrero,Ganna Pogrebna,Glenn Parry |
Published date | 01 March 2018 |
Date | 01 March 2018 |
DOI | http://doi.org/10.1002/jsc.2190 |
RESEARCH ARTICLE
DOI: 10.1002/jsc.2190
Strategic Change. 2018;27(2):151–160. wileyonlinelibrary.com/journal/jsc © 2018 John Wiley & Sons, Ltd. 151
Abstract
There is a market for successful distribuon of television content using a Windowing strategy.
This arcle invesgates if a strategy where content is made available to consumers through dif-
ferent channels over me, a “Windowing” business models, is appropriate for releasing television
programs. By inially exposing consumers to a controlled quanty of free content greater value
can be captured at later stages as 55% of these consumers are 13–20% more likely to become
paying subscribers.
1
|
INTRODUCTION
Disrupve innovaon creates new business opportunies, but it also
raises new challenges (Christensen & Overdorf, 2000; Govindarajan
& Kopalle, 2006). Examples of disrupve innovaons include internet
broadband, increased computer capacity, compression algorithms for
les and smart and connected products (Porter & Heppelmann, 2014;
Tidd, Bessant, & Pavi, 2005). The digitalizaon process parcularly
aects industries that create content that can be commercialized or
shared on the web. These digital industries are catalogued under the
heading informaon industries in the NAICS 2002 (Reitzig & Puranam,
2009), and include music, television broadcasng, moon pictures,
media, soware, videogames, and books. Informaon industries face
an on‐going threat to their revenues from those who engage in ille-
gally providing access, usually free, to their core content.
The Moon Picture Associaon of America esmates that lm
industry losses due to piracy exceed $3 billion annually (De Vany &
Walls, 2007). This implies that tradional business models and the laws
that support them are out‐dated as they fail to capture value in the
market place (Jordan & Bolton, 2004). Industries may lobby for new and
stronger regulaon (Danaher, Smith, Telang, & Chen, 2014), support
the development of new business models (Busnza, Vendrell‐Herrero,
Parry, & Myrthianos, 2013), or both, in order to compete in the digital
space (Forte, Homan, Lamont, & Brockmann, 2000). In this arcle, the
work seeks to shed light on how digital business models can allow rms
in informaon industries to recapture some of the value lost.
Business model literature proposes a number of dierent frame-
works, but the majority of research arcles in the area provide ref-
erence to three core elements: the rm’s value proposions; the
customer’s value realizaon process; and the means by which the
rm captures value usually in terms of nancial worth (Parry & Tasker,
2014). Business Models are an appropriate unit of analysis as they
Windowing television content: Lessons for digital
business models*
Glenn Parry1 | Ganna Pogrebna2 | Ferran Vendrell‐Herrero3
1 Bristol Business School, University of the
West of England, United Kingdom
2 The Department of Economics, University
of Birmingham, Birmingham, United
Kingdom
3 Department of Management, University of
Birmingham, Birmingham, United Kingdom
Correspondence
Glenn Parry, Bristol Business School,
University of the West of England, BS16
1QY Bristol, United Kingdom.
Email: glenn.parry@uwe.ac.uk
Funding informaon
EPSRC “Control and Trust as Moderang
Mechanisms in addressing Vulnerability
for the Design of Business & Economic
Models Grant Number: EP/N028422/1
(to G.P.”. Then Spanish Ministry of
Science and Innovaon, Grant Number:
ECO2014‐58472‐R (to F.V‐H.); European
Union (Horizon 2020 Marie Skłodowska‐
Curie Acons Project MAKERS: Smart
Manufacturing for EU Growth and
Prosperity) (to F.V‐H.)
* JEL classicaon codes: K0, K42.
To continue reading
Request your trial