Does piracy lead to product abandonment or stimulate new product development?: Evidence from mobile platform‐based developer firms

DOIhttp://doi.org/10.1002/smj.3208
Date01 December 2020
AuthorLars Bo Jeppesen,Milan Miric
Published date01 December 2020
RESEARCH ARTICLE
Does piracy lead to product abandonment or
stimulate new product development?: Evidence
from mobile platform-based developer firms
Milan Miric
1
| Lars Bo Jeppesen
2
1
University of Southern California,
Marshall School of Business, Los Angeles,
California
2
Copenhagen Business School,
Frederiksberg, Denmark
Correspondence
Milan Miric, University of Southern
California, Marshall School of Business,
Los Angeles, CA.
Email: mmiric@marshall.usc.edu
Abstract
Research Summary: With the growth of digital plat-
forms, understanding the role of property rights on
those platforms has become increasingly important.
Digital piracy, the unauthorized copying and distribu-
tion of digital products, is therefore an important stra-
tegic issue, both because of lost revenues and because it
is thought to decrease innovation. Yet, while the latter
effect is often argued, empirical evidence is limited. We
study whether piracy affects innovation and whether it
leads firms to shift to different types of innovations. By
studying a large piracy event in a mobile app market-
place, we find that piracy leads to a decrease in the
release of incremental innovations, such as bug fixes,
but does not decrease more substantial revisions. Addi-
tionally, it is associated with subsequent new product
development.
Managerial Abstract: For many platform companies,
a critical issue is understanding how piracy and imita-
tion should be regulated, motivated in part by a com-
mon narrative that piracy will eliminate innovation on
these platforms. The present article suggests that these
effects are slightly more nuanced. We find that piracy
does lead to a decline in incremental innovations, such
as bug fixes or appearance tweaks, but no discernible
decline in more major innovations, such as feature
updates or entirely new versions. This implies that
piracy can shape the type of innovation, potentially
Received: 12 June 2019 Revised: 23 April 2020 Accepted: 26 April 2020 Published on: 2 August 2020
DOI: 10.1002/smj.3208
Strat Mgmt J. 2020;41:21552184. wileyonlinelibrary.com/journal/smj © 2020 John Wiley & Sons, Ltd. 2155
leading to products that are less polished and refined
but not affecting the overall level of innovation.
KEYWORDS
digital innovation, digital piracy, mobile applications, new product
development, platforms
1|INTRODUCTION
For many modern digital platform companies, their success depends on being able to foster
innovation and attract and retain third parties to create complementary products (Eisenmann,
Parker, & Van Alstyne, 2011; Jacobides, Cennamo, & Gawer, 2018; McIntyre &
Srinivasan, 2013; Parker & Van Alstyne, 2017). A number of recent studies have sought to
understand the implications of various factors in shaping how these platform companies are
able to attract third parties and foster innovation (Boudreau & Jeppesen, 2015; Cennamo &
Santalo, 2013; Kapoor & Lee, 2013; Wen & Zhu, 2019). Property rights can play an important
role in encouraging innovation by providing innovators with exclusive control over the technol-
ogies they create (Teece, 1986). This can, in turn, allow firms to have a unique position relative
to their competitors and limit the threat of imitation by others in the marketplace, creating an
incentive for innovation. Yet, within many digital industries, questions remain whether prop-
erty rights are, in fact, effective at fostering innovation (Goldfarb, Greenstein, & Tucker, 2014;
Greenstein, Lerner, & Stern, 2013). One well-known case relates to digital piracy, the
unauthorized copying and distribution of digital products. While studies have established that
digital piracy may affect the revenues that firms capture (Rob & Waldfogel, 2007;
Waldfogel, 2012b), it remains an open question whether and how piracy influences subsequent
innovation.
One prominent narrative for how piracy influences innovation argues that the economic
losses from piracy diminish incentives for innovation. For instance, within the packaged soft-
ware industry, where piracy is said to account for more than $63 Bn in lost revenues annually,
leading firms have come out to warn against the economic consequences of piracy (BSA, 2016).
Autodesk argued that piracy undermines the economy generally and software innovation in par-
ticular.Similarly, the CEO of Adobe stated that Adobe may abandon support for Chinese lan-
guage versions of their software as a consequence of their products being pirated in China.
Even in the context of mobile platforms, where the platform owner has considerable discretion
regarding their policy to govern and control third-party software, piracy is argued to have a
huge negative effect on firm revenues. For instance, market research firms estimate that $17Bn
in revenues (approximately 14 Bn installs) have been lost as a result of software piracy on
mobile app markets.
1
This is also the narrative put forth to motivate why legislators need to reg-
ulate piracy (SIIA, 2018). Yet, while academic research has provided evidence that piracy
reduces the profits of firms (Athey & Stern, 2015; Novos & Waldman, 1984; Waldfogel, 2012a),
there is limited evidence that aligns with the narrative, suggesting that piracy does not necessar-
ily deter innovation or long-term innovation strategies. A number of studies have identified
benefits of piracy, particularly surrounding the growth of consumer awareness that occurs as a
1
Based on online report published by Koetsier (2018).
2156 MIRIC AND JEPPESEN

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