A game you can't win.

AuthorShackford, Scott
PositionBriefly Noted - Empathy games - Brief article

"Empathy games" are among the more interesting genres to emerge from the world of independent and small-studio video games. These intimate interactive experiences put the player in the shoes of others dealing with difficult life situations.

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Game designers Ryan and Amy Green used the structure of a game to tell the deeply personal story of losing their young son, Joel. That Dragon, Cancer makes its "player" a participant as Joel is diagnosed with terminal cancer. The player witnesses the family's unsuccessful fight to save him. Through the familiar design of a...

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